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Jun
25th
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Some Candy

With school finally being over, I’ve got around working on a bloom filter.

I thought adding a little “bling” won’t hurt anyone, but apparently it did hurt someone… me. The moment I’ve added the filterĀ  as a post-process to the rendering pipe-line, I was horrified to discover that a bloom effect doesn’t really go that well with a white backdrop, and that the colors weren’t as nicely accentuated as I imagined they will be.

That’s why I’ve chosen a rather dull shade of grey, It’s more friendly to the eye and goes really well with the new colors: green and pink.

Also decided to rearrange the starting position of each players pieces. Why? Dunno… Just a gut feeling I guess.